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[DhtmlXQ_adddate]2009-09-22 21:35:01[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2009-09-22 21:35:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]第二节 兑子取势 第174局 运炮叫闷牵车马[/DhtmlXQ_title]
[DhtmlXQ_binit]9967475949482944839927999986460677222041405024669972990464999999[/DhtmlXQ_binit]
[DhtmlXQ_movelist][/DhtmlXQ_movelist]
[DhtmlXQ_firstnum]0[/DhtmlXQ_firstnum]
[DhtmlXQ_length]63[/DhtmlXQ_length]
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[DhtmlXQ_other][/DhtmlXQ_other]
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[DhtmlXQ_class]中局指南[/DhtmlXQ_class]
[DhtmlXQ_event]精妙战法[/DhtmlXQ_event]
[DhtmlXQ_group][/DhtmlXQ_group]
[DhtmlXQ_place][/DhtmlXQ_place]
[DhtmlXQ_timerule][/DhtmlXQ_timerule]
[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result]红胜[/DhtmlXQ_result]
[DhtmlXQ_red]宗永生[/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname]宗永生[/DhtmlXQ_redname]
[DhtmlXQ_black]金松[/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname]金松[/DhtmlXQ_blackname]
[DhtmlXQ_redlevel][/DhtmlXQ_redlevel]
[DhtmlXQ_redeng][/DhtmlXQ_redeng]
[DhtmlXQ_redrating][/DhtmlXQ_redrating]
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[DhtmlXQ_endtype][/DhtmlXQ_endtype]
[DhtmlXQ_judge][/DhtmlXQ_judge]
[DhtmlXQ_record][/DhtmlXQ_record]
[DhtmlXQ_remark]黄少龙[/DhtmlXQ_remark]
[DhtmlXQ_author]黑子[/DhtmlXQ_author]
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[DhtmlXQ_sortid]1739240[/DhtmlXQ_sortid]
[DhtmlXQ_owner]s558[/DhtmlXQ_owner]
[DhtmlXQ_oldowner]s558[/DhtmlXQ_oldowner]
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[DhtmlXQ_comment0] 一盘棋通常分为开局,中局和残局三个阶段。开局是子力的动员与部署,中局是棋战的展开与激化,残局是全局的收尾与结束。在中局阶段,随着双方矛盾趋于激烈,棋战进入高潮,斗争结果的优劣直接为残局胜败奠定基础。因此中局战法是全盘战法的核心,棋手中局功力的深浅,则是衡量棋艺实力的指标。|| 如图是2002年BGN世界象棋挑战赛,宗永生对金松弈完23回合时的局面,轮到红方走。|| 此时红炮打黑马,黑车则吃红马,属于等价交换,但子力位置却发生变化,黑车低头,红有机会用炮牵制黑车马而取得优势,于是红决定兑子取势。着法如下:[/DhtmlXQ_comment0]
[DhtmlXQ_comment3] 防黑炮沉底叫将,稳健之着。[/DhtmlXQ_comment3]
[DhtmlXQ_comment6] 黑无法阻止红移炮牵制车马的棋,决定平炮对攻。[/DhtmlXQ_comment6]
[DhtmlXQ_comment19] 黑认输。[/DhtmlXQ_comment19]
[DhtmlXQ_comment6_12] 并未能捉死黑马。[/DhtmlXQ_comment6_12]
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