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[DhtmlXQ_adddate]2009-09-22 20:51:00[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2009-09-22 20:51:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]第四节 寻求对攻 第109局 兑车占通道反先[/DhtmlXQ_title]
[DhtmlXQ_binit]6867695949394707127742998665450611352030405099628132760325436383[/DhtmlXQ_binit]
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[DhtmlXQ_class]中局指南[/DhtmlXQ_class]
[DhtmlXQ_event]精妙战法[/DhtmlXQ_event]
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[DhtmlXQ_result]黑胜[/DhtmlXQ_result]
[DhtmlXQ_red]才溢[/DhtmlXQ_red]
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[DhtmlXQ_redname]才溢[/DhtmlXQ_redname]
[DhtmlXQ_black]万春林[/DhtmlXQ_black]
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[DhtmlXQ_blackname]万春林[/DhtmlXQ_blackname]
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[DhtmlXQ_remark]黄少龙[/DhtmlXQ_remark]
[DhtmlXQ_author]黑子[/DhtmlXQ_author]
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[DhtmlXQ_comment0] 一盘棋通常分为开局,中局和残局三个阶段。开局是子力的动员与部署,中局是棋战的展开与激化,残局是全局的收尾与结束。在中局阶段,随着双方矛盾趋于激烈,棋战进入高潮,斗争结果的优劣直接为残局胜败奠定基础。因此中局战法是全盘战法的核心,棋手中局功力的深浅,则是衡量棋艺实力的指标。|| 如图是2001年全国团体赛,才溢对万春林弈至16回合时的局面,轮到黑方走。|| 此时黑面临兑车的选择。如随手走车2进1,则炮五平八,炮4进2,相五进七,车9平2,车三平八,黑马受困,双炮配合不上,红易走。临场黑以另一种兑车方式,掌握了先手,寻求到反击的途径。着法如下:[/DhtmlXQ_comment0]
[DhtmlXQ_comment5] 兑车之后,黑车占领通道,并控制兵林线,争取对攻机会。[/DhtmlXQ_comment5]
[DhtmlXQ_comment18] 红企图沉底炮,但攻击力不足。[/DhtmlXQ_comment18]
[DhtmlXQ_comment22] 攻而忘守的漏着,应先走马二进四咬车。[/DhtmlXQ_comment22]
[DhtmlXQ_comment27] 只有炮七退五吃马,则黑炮2平8打车胜定。红认输。[/DhtmlXQ_comment27]
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